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Elder Scrolls IV: Oblivion Xbox360 Q&A
Labeled With the elder scrolls oblivion xbox360 bethesda microsoft
Written by DM on Wednesday, November 30 2005
Labeled With the elder scrolls oblivion xbox360 bethesda microsoft
Written by DM on Wednesday, November 30 2005
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We were able to speak with Pete Hines from Bethesda Softworks about the upcoming Xbox360 (and PC) game Elder Scrolls IV: Oblivion. The Q&A session was set before the launch of the console, they are working hard to finish the game. Let’s check out what he had to say. GR: Firstly, we were wondering, once and for all, is Elder Scrolls IV going to be available on November 22. We know that there have been some rumors on the web, and even a developers interview but for posterity's sake, will the game make launch? ( Question was asked pre-console launch, obviously).PH: Obviously that isn’t going to happen. We’re targeting a release early next year. GR:We got a chance to look at the radiant AI feature from the video that was released on the web. Will the characters respond to you in terms of reputation? In other words, if you are known for thieving and killing innocents, will they run from you? If you are known for helping townsfolk with quests and problems, will they greet you with extra enthusiasm?PH: NPCs will definitely respond to you based on your previous actions. And it’s not just whether or not you’ve been thieving or killing innocents, but also what kind of character the NPC is. If they’re a more nefarious type, they’ll probably be more willing to talk to you if you’re known to get your hands dirty, whereas a “good” NPC isn’t going to want to have anything to do with you. If you’re helping someone, or perhaps doing a quest for another NPC they know and like, then you’ll get greeted more warmly. Their Disposition towards you will be higher, you’ll get better info, or access to info they wouldn’t have told you otherwise. There’s a lot of different variables that can effect how an NPC feels about you based on your actions. GR: The quick travel system is definitely a great addition for those who did not enjoy the long walks Morrowind provided. That being said, is there still enough exploring for people like me, people who actually did enjoy all the walking that had to be done in Morrowind? Will players still be able to take 2 or 3 hours just to wonder and find things that would otherwise not be found?PH: Absolutely, because we only allow you to fast travel to places that you’ve found. So there are tons of locations in the world that you cannot travel to in the beginning of the game because you haven’t discovered them. You can only fast travel between towns. So the only way to discover those locations and add them to your fast travel map is to get out there and explore the world. And, nobody said you had to use the fast travel map. Sometimes I get the urge to walk to a quest location rather than fast travel because I want to explore some areas on the way that I haven’t been to yet, or I’ll only fast travel part of the way and walk the rest because I want to gather ingredients from plants or animals I can hunt. Exploration is still a big part of the game. |
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