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In an age-old storyline cliché, Ethan becomes the reluctant hero when the current person in charge of a new murder investigation more or less blackmails Ethan into helping out. We come to find out that the cases are indeed related, and Malcolm VanHorn, the father of Leland who is supposed to be dead and buried, may not be fully dead. If you completed the first game you should have no problems jumping right in to the story here. On the other hand, if you are not familiar with the story of Condemned, you may want to read the Wikipedia summary before you start C2. It helps, albeit not that much. As with any survival horror title, the game gets crazy, fast. Within an hour you are fighting posses exploding dolls and dealing with a riot that spans a few city blocks. This is before the really scary stuff kicks in. Since the story in C2 is presented in a much more straightforward manner than in the original game, I suppose things end up happening faster as well, and the major points of the story are much more evenly spaced. In the original game, there could well have been three major story events within an hour of each other. That will not happen in C2, thankfully. There are moments in the game that you will never see coming, which is hard to achieve in this day and age when many game storylines are predictable as the day is long. As much praise as I can give the story in C2, there is a downside. While the game really starts off with a bang, narrative-wise, the story kind of fizzles out ¾ of the way through the game. This is more than likely because the developers over at Monolith had to answer so many questions and tie up so many loose ends in this game, while still providing a story that could stand on its own for the gamers who never played the first title. The ending wraps up nice and neat, and frankly, I am not even sure we will see a Condemned 3 any time soon. Sufficed to say you may find the ending not worty of all the hard work you did to get to see it. The combat system is mainly what set Condemned apart in the first place back when next-gen was new, and the promise of a new style of gaming danced fresh in our minds. There are even more combos to be had this time around, new environment finishers, special quick time attacks, and the hard-hitting one-two jab is, of course, still in place. The additions to the combat system are just enough to keep it from being complicated, yet make it interesting enough to set the game apart from other first person shooters. |
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Condemned 2: Bloodshot |
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