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SSF II Turbo HD Remix Patch Detailed, No PS3 Trophies > |
2009/03/06 12:00:15: Posted by DM | |
The new patch for Super Street Fighter II Turbo HD Remix has been detailed over at the Wired Blog. Most of the patch fixes apply to both PS3 and Xbox360, dealing with freezes and crashing for the most part. HUD corrupting fixed, life bar freezing fixed, frequent disconnects fixed during VS transition screen. Rating being stuck at 0 once selected fixed, and once the patch goes live, leader boards and scoreboards will be reset. No release date was revealed for the patch, but there was no mention of the much-asked for PS3 trophies. Click read more for the full list.
-After a number of games, the HUD will be corrupt. Yellow lifebars will freeze, the round counter flags will all be on, and the names will show more than one name. (Both)-Frequent disconnects during VS transition screen. Often caused by selecting START color of character. (Both)-Title crashes if user has a large friends list and tries to access the friends list (PS3)-Rating being set to "0" and from then on, rating remains at "0". Once that patch goes live, we'll reset all leaderboards/scoreboards. (Both)-Vega sometimes causing desyncing, especially when using the fake wall dive. (Both).-Lobby list containing full rooms instead of only rooms that users can enter. (Both).-Zangief Super Motion not working on both sides and in both directions.-During the start of the match, there is slight slowdown. This has been minimized as much as possible. (PS3).-If connecting to a ranked match through the quick match function, it is best out of 3 rather than best out of 5. (Both)-Sending messages via XMB during a game causes a freeze. (PS3)-Players not added to "Players Met" list. (PS3)-Analog and D-pad can accept input at the same time. (Both)-Player stats not reporting correctly. |
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Super Street Fighter II Turbo HD Remix |
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Comments
Written by Sky on 2009/03/06
oh noe!oh well. I saw pimpdaddy playing this the other night.. he has an ass whoppin coming up
Written by cowl on 2009/03/07
not balancing akuma cause it would piss off all the scrubs using him = fail.
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